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GOG Forum SH #4 Herlock Sholmes Flavor & Admin Thread!

Welcome!
This is the admin thread for GOG Forum Secret Hitler Game #4

Flavour and mod comments go here (unless Zeogold plays too, in which case I'll create a 3rd thread!)
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M
Micro· 2 years ago
Game State:
Phase 1: Wording: [b]Joppo[/b] is The Shift Superintendent.
He has nominated [b]Maxleod[/b] as Foreman.
[b][u]It is time to vote on the Proposed Government of Joppo & Maxleod. Send me your PMs.[/u][/b]
They must now enact a Policy
Superintendent [Player] is now charged with investigating (or evicting, if we get there) a player.

The Gov Passed, Joppo drew FFF. He discards the first F. Maxleod discarded the 2nd F and passed the 3rd F.
Joppo must now investigate a player. Joppo Investigates dedo. Dedo is L.

Phase 2. Dedo is now Nominated as Super.
He nominates ZFR as Foreman, voting begins.
The gov passed unanimously; Dedo drew LFF. He discards the first F via pre-arrangement. ZFR discards the the second F and passes the L.
There is now 1 F & 1 L on the board.
11 cards left.

Phase 3: Pooka is now Super & must select a foreman.
Dedoporno & ZFR are term-locked
Joppo & Maxleod are no longer term-locked.
Pooka Selects Joe as Foreman, Voting begins. They are elected & must now enact a policy. Pooka drew FLL & discarded L via pre-arranged plans. Joe passed L.

Phase 4: ZFR/Dedo Gov passes, only Maxleod declines.
ZFR drew FFL, discarded F, Dedo Passes L.

Phase 5 Max/Scene, Gov failed, Max and GR voted yes.

Phase 6, Joe picks Scene, the gov fails 5:5 (Post 786)

Phase 7, Scene picks Joe, the gov passes, with Cadaver the only dissenter. (Post 829)
Scene drew FLL, discarded F, Joe passed L.
The deck reshuffles.
DECK 1: FFF-LFF-FLL-FFL-FLL - FF = 9F & 6L were seen, 2 F were reshuffled unseen.
Deck 2: 10F & 2 L:

4 L are on the board to 1 F.
Discard pile=0 cards.
Cadaver is President, Scene & Joe are term-locked.

Phase 8: Cadaver picks GR, draws FFF, discards the first F. GR enacts the 3rd F.
There are now 2 F on the board.
Cadaver investigates Joppo and declares him Lib.

Phase 9 BuckToothGamer (Lifthrasil) is president, and nominates ZFR as chancellor. They are defeated.

Phase 10, GR nominates Joe, they are defeated.

Phase 11, Joppo picks Dedo, they are elected, Joppo draws FLF, discards F, Dedo enacts L.

M
Micro· 2 years ago
Vote Records:
Phase 1 (Joppo/Maxleod)
Ja: 9 (Joppo, Dedo, Pooka, ZFR, Maxleod, Joe, Cadaver, Lift, GR)
Nein: 1 (Scene)
01 Joppo - Liberal (President) - Ja
02 Dedoporno - Liberal - Ja
03 Pooka - Fascist - Ja
04 ZFR - Liberal - Ja
05 Maxleod - Liberal (Chance) -Ja
06 JoeSapphire - Liberal - Ja
07 Supplement Scene - Liberal - Nein
08 Cadaver747 - Hitler - Ja
09 Lifthrasil - Fascist - Ja
10 GR - Fascist - GR - Ja

Phase 2 (Dedo/ZFR)
Ja 10 (Joppo, Dedo, Pooka, ZFR, Max, Joe, Scene, Cadaver, Lift, GR
01 Joppo - Liberal -ja
02 Dedoporno - Liberal (President) - ja
03 Pooka - Fascist - ja
04 ZFR - Liberal (Chancellor) - Ja
05 Maxleod - Liberal - ja
06 JoeSapphire - Liberal -ja
07 Supplement Scene - Liberal - Ja
08 Cadaver747 - Hitler -
09 Lifthrasil - Fascist - ja
10 GR - Fascist - GR - ja

Phase 3 (Pooka/Joe)
Ja: 6 - Dedo Pooka Max Joe Cadaver Lift
Nein: 4 - (Joppo ZFR Scene GR)
01 Joppo - Liberal - nein
02 Dedoporno - Liberal -Ja
03 Pooka - Fascist (President) -Ja
04 ZFR - Liberal - Nein
05 Maxleod - Liberal - ja
06 JoeSapphire (Chance) - Liberal -ja
07 Supplement Scene - Liberal -nein
08 Cadaver747 - Hitler -Ja
09 Lifthrasil - Fascist -Ja
10 GR - Fascist - GR -Nein

Phase 4 (ZFR/Dedo)
Ja: 9
Nein: 1 -Maxleod
01 Joppo - Liberal - ja
02 Dedoporno - Liberal - ja
03 Pooka - Fascist - ja
04 ZFR - Liberal - ja
05 Maxleod - Liberal - nein
06 JoeSapphire - Liberal - ja
07 Supplement Scene - Liberal - ja
08 Cadaver747 - Hitler - ja
09 Lifthrasil/BuckToothGamer - Fascist - Ja
10 GR - Fascist - GR -ja

Phase 5 (Maxleod/SupplementScene)
Ja: 2 (Maxleod & GR)
Nein: 8 (everyone else)
01 Joppo - Liberal - nein
02 Dedoporno - Liberal - nein
03 Pooka - Fascist - nein
04 ZFR - Liberal - nein
05 Maxleod - Liberal - ja
06 JoeSapphire - Liberal - nein
07 Supplement Scene - Liberal - nein
08 Cadaver747 - Hitler - nein
09 BuckToothGamer - Fascist - nein
10 GR - Fascist - GR - ja


Phase 6 (JoeSapphire/SupplementScene)
Ja: 5 (Dedo, ZFR, Max, Joe, GR)
Nein: 5 (Joppo, Pooka, Scene, Cadaver, BTG)
01 Joppo - Liberal - no
02 Dedoporno - Liberal - ja
03 Pooka - Fascist - no
04 ZFR - Liberal - ja
05 Maxleod - Liberal - ja
06 JoeSapphire - Liberal - ja
07 Supplement Scene - Liberal - No
08 Cadaver747 - Hitler - no
09 BuckToothGamer - Fascist - no
10 GR - Fascist - GR - ja


Phase 7 (Scene/Joe)
Ja: 9
Nein: 1 - Cadaver
01 Joppo - Liberal - ja
02 Dedoporno - Liberal - ja
03 Pooka - Fascist - ja
04 ZFR - Liberal - ja
05 Maxleod - Liberal - ja
06 JoeSapphire - Liberal - ja
07 Supplement Scene - Liberal -
08 Cadaver747 - Hitler - no
09 BuckToothGamer - Fascist - ja
10 GR - Fascist - GR -ja

Phase 8 (Cadaver/GR)
Ja: Joppo, Dedo, Pooka, Maxleod, Joe, Cadaver, GR
Nein: ZFR, Scene, Buck
01 Joppo - Liberal - ja
02 Dedoporno - Liberal - ja
03 Pooka - Fascist - ja
04 ZFR - Liberal - nein
05 Maxleod - Liberal - ja
06 JoeSapphire - Liberal - ja
07 Supplement Scene - Liberal - nein
08 Cadaver747 - Hitler - ja
09 BuckToothGamer - Fascist - nein
10 GR - Fascist - GR - ja


Phase 9 (Buck/ZFR)
Ja: 4 - Pooka, Cadaver, Buck, GR
Nein: 6 - Joppo, Dedo, ZFR, Maxleod, Joe, Scene,
01 Joppo - Liberal - no
02 Dedoporno - Liberal - no
03 Pooka - Fascist - yes
04 ZFR - Liberal - no
05 Maxleod - Liberal - no
06 JoeSapphire - Liberal - no
07 Supplement Scene - Liberal - no
08 Cadaver747 - Hitler - yes
09 BuckToothGamer - Fascist - yes
10 GR - Fascist - GR -yes

Phase 10 (GR/Joe)
Ja: 4: Pooka, Max, Cadaver, GR
Nein: 5: Joppo, Dedo, ZFR, Joe, Scene,
NA: Buck
01. Joppo - Liberal - nein
02. Dedoporno - Liberal - nein
03. Pooka - Fascist - ja
04. ZFR - Liberal - nein
05. Maxleod - Liberal - ja
06. JoeSapphire - Liberal - nein
07. Supplement Scene - Liberal - nein
08. Cadaver747 - Hitler - ja
09. BuckToothGamer - Fascist -
10. GR - Fascist - GR - yes


Phase 11 (Joppo/Dedo)
Ja: 8 (Joppo, Dedo, ZFR, Joe, Scene, Cadaver, Buck, GR)
Nein: 2 (Pooka, Max)
01 Joppo - Liberal - ja
02 Dedoporno - Liberal - ja
03 Pooka - Fascist - nein
04 ZFR - Liberal - ja
05 Maxleod - Liberal - nein
06 JoeSapphire - Liberal - ja
07 Supplement Scene - Liberal - ja
08 Cadaver747 - Hitler - ja
09 BuckToothGamer - Fascist - ja
10 GR - Fascist - GR -ja

Phase X (name/name)
Ja:
Nein:
01 Joppo - Liberal -
02 Dedoporno - Liberal -
03 Pooka - Fascist -
04 ZFR - Liberal -
05 Maxleod - Liberal -
06 JoeSapphire - Liberal -
07 Supplement Scene - Liberal -
08 Cadaver747 - Hitler -
09 BuckToothGamer - Fascist -
10 GR - Fascist - GR -
M
Micro· 2 years ago
Interesting Posts:
I'm quite interested in seeing how this plays out
Post 77. I love it. Scene has fingered 1/4 of the F team (I keep wanting to say "scum team")

274: "I can't believe that the fascist team is made of the 4 most silent players (Cadaver, Pooka, GR and Maxleod, the latter not as quiet as the previous 3). So if I assume there's at least 1 scum among ZFR, Lift, Scene and you that gut feeling put you in the lead, as least for now. "
Heh. :D

319: "IIRC Joppo investigated dedo and he came out as fine/liberal. I've little reason to think otherwise at the moment. "
LOL yeah. Right.

613: "hi everybody, sorry I went away again without telling anybody, I was expecting to come home in between adventures, but you know how it is with in-between-adventures. "
xD

864: "ALSO when it comes to watching paint dry I HAVE to recommend a matt finish on a sunny day. Watching the reflections dwindle around the minuscule rivulets is an inimitable experience. ACCEPT NO ATTEMPTS AT IMITATION!"

1063: "[i]Inspector GR tosses a pile of old newspapers to(maybe at) Sholmes in response.
"I meant papers for doing paperwork, you silly bird!" Sholmes says as he looks at the inspector with a slightly agitated look on his face.
"Oh, that makes more sense, I guess...sorry for the confusion" The inspector replies, before picking up his violin and playing a tune to pass the time.[/i]"
xD
M
Micro· 2 years ago
"deleted post" (before published) from Pooka:
I don't think it's a big deal if people open the game with "I'm liberal." But that's because only yogsloth would have the guts and sheer insanity to say "I'm fascist" and get away with it.

One thing I like about scene playing with us this time is that we were able to discuss the whole meta-play thing before the game started so it's mostly sorted out, but we haven't considered other bits from public secrethitler.io play. Still, these bits seem pretty minor so I won't base any reads on them [i]alone.[/i] How scene and lift reacted to the "I'm liberal" thing is the interesting part.

Scene is sort of right about Lift being aggressive as scum, but in my many many many other Mafia games where Lift happened to be Town, he was also just as confrontative and aggressive. It's down to how Lift's posts feel, and there aren't many to tell if I have a bad feeling about Lift. Scene also sounds in-character for...pretty much most other times I played with him, including the first time I played when he was Hitler. This 'conflict' honestly....

From Joppo 2022/03/22
I _thought_ for a while that both players are liberals and that it all would depend on whether or not an L comes up.
After the reshuffle there was one government. If Cadaver and GR are fascists and they got both Ls we're screwed. Assuming that that did not happen, there is at least one L to find in the next 3 governments. I thought chances are good that it's in these next 3 cards.

But now I'm starting to second-guess myself. Maybe ZFR is hitler? He is super liberal, and the fascists aren't conflicting us. Out of the players who seem most highly rated he is the one who we don't have actual evidence (i.e., an investigation) confirming his liberalness.
Besides, even if ZFR is lib: there has to be 4 fascists _somewhere_. I am confident on Maxleod being one, and one out of [Pooka-Joe] being another. I don't know the rest. So maybe Bucktooth is one fascist indeed.
M
Micro· 2 years ago
Zeogold:
The in-story joke being that both of us have accidentally knocked Holmes and Watson over the falls where Holmes dies at (before being resurrected) in Doyle's books, so we just take their clothes and wear them for no good reason.
Hence why we get mistaken for being the real deal that Mycroft sent over.
....
11. Lord Maxwell A. Leodtner - a government man working for the Crown (ref. Arthur Wontner, an actor who played Holmes)
12. Dr. Joppo - nobody can figure out what medical knowledge he has, but the Yard finds him a great consultant for forming crime timelines (he's literally just Doctor Who, specifically the 4th Doctor - he's the one who left the gummi bears because of the 4th Doctor's love for jelly babies, also a reference to Tom Baker, the 4th Doctor's actor, playing Sherlock Holmes briefly)
13. J. C. "Dr. Cadaver" Meeks, M.D. - medical examiner for the Yard and specialist in corpses (ref. to the doctor of Consulting Detective)
14. Inspector G. R. Gregson - a sharp-eyed inspector who's considered to be among the smartest of the Yard (ref. to Inspector Gregson)
15. "Pooky" Johnson - reformed criminal now acting as an informant (ref. to Shinwell "Porky" Johnson)
16. Inspector Dedo Pike - an incorrigible gossip (ref. to Langdale Pike)
17. Zenedict F. Rumbatchoulous - a Greek banker who handles the Yard's funds (ref. to Benedict Cumberbatch, an actor who played Holmes)
18. Lieut. Rasil Bathbone - a suave man you could easily imagine in a swashbuckling adventure (ref. Basil Rathbone, an actor who played Holmes)
19. Scené du Paget - a French illustrator who draws crime scenes (ref. Sidney Paget, illustrator of the Holmes stories)


Also, I think the criminal list should be as follows:
- Moriarty (Hitler)
- Colonel Moran
- "Holy" Peter
- Arsene Lupin
M
Micro· 2 years ago
Zeo to Pooka:
2 years after getting conned out of your stardom, the resentment is still fresh, your anger still bitter. You were so close, yet here you are, still in the same place you started. There was no way you could return to the old "Pooka" gig when deep down, all you've ever wanted is to perform Shakespeare like you were born to do. In your spare time between plain old customer service jobs you were forced to take to keep the lights on, you continued to plunge yourself back into reading history. You read book after book, imagining yourself in a better era, back when people actually appreciated true actors - when, one day, you come across it. You idly picked up a tired old tome of adventure stories while browsing a bookstore and one of them caught your eye. Even though it cost you next week's rent, you threw the rest of your funds at the cashier - you had to have this book.

Rushing back to your apartment, you scan the pages with eager anticipation. Could it be...? Yes! Yes, it really is! This "Legend of the Cows" story in the Herlock Sholmes collection isn't just a story! It's an eyewitness account! The events far too precisely match the facts of that documentary you watched last night about the moving of Scotland Yard to its new location in 1890! This "Wilson" person wrote down the actual proceedings of the move, what happened on the inside!

According to the story, the brilliant Herlock Sholmes uncovered a plot where Moriarty infiltrated Scotland Yard with the help of his right-hand man, Colonel Moran, a disguise expert, Holy Peter, and the French master thief Arsene Lupin. It was one of Sholmes' hardest cases and he almost didn't catch Moriarty in time - Moriarty may have well succeeded if not for the fact that Holy Peter had been taken to jail just days before and Arsene Lupin had double-crossed Moriarty, instead taking the opportunity to try to steal the Crown Jewels (which he failed at due to Sholmes quickly sorting out the mystery of the Yard.

But...hadn't you just seen an ad in the paper last week? "Wanted: Companion willing to travel in time. Probably headed to late 1800s London. Must not be afraid of death, nausea, or other bodily discomfort. Lawyers prohibited. See Puzzlemaster, at Puzzlemaster's Mansion for more details."

The ad that had gotten your blood boiling. There you were, looking for work, and he's traipsing around, wheeling off on fun adventures with no regard for life or limb of anyone. Yet...perhaps this could be a chance.

Maybe, just maybe, you could sneak into the Puzzlemaster's Mansion and interfere with his plans. You made your way there with what little change you had to catch a bus, only to find the front door locked and a sign on the lawn:

"CLOSED FOR TIME TRAVELER'S CONVENTION, TO BE ATTENDED YESTERDAY"

You groan at seeing yet another one of his ridiculous schemes, but you decide perhaps it's better to hide somewhere and wait for him to leave. After this, you could sneak in and-

"Pardon me!"

A man with shaggy hair and a long scarf trailing down both sides of his front taps you on the shoulder and, after you step aside, walks past you to the door. He pulls the rope to ring the doorbell and, while waiting for an answer, smiles at you and adjusts his hat.

"Never seen you before. You from the Gothic period, mate? 12th century?"

Before you can answer, the Puzzlemaster opens the door. You quickly turn the corner and watch from a distance, safely out of sight.

"'Ello! Here for the time traveler's convention!"

"What? The convention? Can't you read the sign, dude? Closed. We're prepping for yesterday."

"Yesterday? Am I late? Oh, bugger. Can't you just let me in?"

"What? Let you in? Of course not! You're not a real time traveler, otherwise you'd have gotten here yesterday! And nobody showed up!"

"I think I read the invitation wrong. Terribly sorry. But I'm here now!"

"I don't send the invitations out until tomorrow!"

"Oh, come on, lad. Be a good sport and let me in, my bunions have bunions by now, trekking all about through time. I could use a rest. Gummi bear?"

"I don't want any candy, I want some proof you're a time traveler!"

"Look, don't you worry about it, mate. Tell you what, I'll come back tomorrow and both of us can check the invitation date, then we'll see who's right - I could help you set it to yesterday. I'll just pop back in the ol' time machine..."

He jerks a thumb at a box on the sidewalk.

"The port-a-potty?! THAT's your time machine?!"

"What, you think it's less respectable than your crummy robot?"

You barely believe what you're hearing, but with the Puzzlemaster, you're willing to believe anything at this point. You slink over to the port-a-potty while neither of them is looking and peer inside. It's a bit dark, but you keep entering, and keep entering, and...keep...entering? This is impossible! It's far bigger on the inside than it is on the outside! You can barely make out what's going on in the darkness, but you feel like you see a flush lever and small, gently blinking gizmos.

You hear a muffled shout of argument and you quickly rush back outside, once again getting yourself out of view.

"Fine, then! Tell you what, I'll not just correct your invitation, I'll just go straight to olde London myself, like-see? I'll beat you there tomorrow!"

"Try it, ya crumbum! We'll see who makes it first!"

The door closes and the man huffs back to his port-a-potty, enters, and a moment later, it fades from view before your very eyes!

As startling as all of this is, you immediately think of a plan...

A few hours later, you set the phone down. Perfect. The rest wrote you off as a bitter madman, but Liftin' Rasil is just as angry as you are and agreed to go along with it. You know your voice is good enough to mimic any English drama, especially from the Victorian era or the Elizabethan period, but Rasil? Low chance. Fortunately, he has just enough digital skills that he can put together a couple of voice synthesizers (really only he needs it, but you told him to make two just so he feels better - after all, he's no actor like you are). With enough makeup and costuming, he'll be just right. You looked up the records of the proceedings to see who was present and read through the story to see who the moles were - a "Pooky" Shinwell and a "Rasil Bathbone". The namesakes should be just enough to ensure that Rasil won't ruin the whole thing by using the wrong names. This plan requires everything to be just right.

The next day, you're hiding out across the street from the Puzzlemaster's Mansion. Rasil is running late. This isn't good. The port-a-potty shows up again, and the man from inside it exits, goes to the front door, and summons the Puzzlemaster once more. The both of them begin to get into an argument.

"Alright! You know the rules! First one to 1890 wins!"

"No cheating, either! No slicking the outside of the time gizmo! No gummi bears in the gears!"

"I'm a fair player!"

"I can't trust that!"

"You'll see!"

"Oh, and this Fish dude or whatever his name is will be coming with me."

"Fish? What, like a haddock?"

"No, no, I mean..."

Finally. Rasil is walking up to you. It took forever. There's not a moment to waste! You grab his wrist and lead him to the port-a-potty.

"What are you?"

"No time! Get in!"

He follows you inside and you feel around in the darkness. You blindly bump into gizmos and machines, knocking over mechanisms, but eventually you find an nice corner to hide in. And wait.

After a short time, the man returns. He turns on the lights, presses some buttons, pulls some levers, turns some wheels, and presses down a flush handle. The whole thing lurches and creaks and the room feels like it's spinning. After an amount of time you can't determine, the whole thing settles down and he cheerfully exits. Still with a firm grip on Rasil's wrist, you lead him outside. Sure enough, both of you step into the cobblestoned streets of London, 1890.

"Wha-"

"No time!" you hiss. "Quickly!"

You lead Rasil into an alley and rush an explanation as fast as you can. It's clearly all over his head, but it doesn't matter. You won't need him by the end anyways. You tell him that this is all a part of a revenge plot on the Puzzlemaster (though you haven't explained how), and that he'll pretend to be Holy Peter (disguised as Rasil Bathbone) while you pretend to be Arsene Lupin (disguised as Pooky Shinwell). The both of you, with the help of Colonel Moran (disguised as Inspector G. R. Gregson) will make Moriarty (disguised as Jasper "Dr Cadaver" Meeks) head of the Yard with the both of you in extremely high positions of authority. With the Yard at your command, you'll easily steal the Crown Jewels that the real Lupin couldn't get, return home, and be rich for the rest of your lives. You slip your disguise on that you brought in your bag from a costume shop, both of you affix your microphones and imperceptible speakers, you give him quick instruction about posture and diction, and the both of you are off.

You arrive at the Yard and-

What?

No! No, this isn't how it happened! What's going on? There's a council being called to find 4 moles in the Yard? And naturally you and Rasil have been hauled in, being faces barely anyone recognizes even if they recognize the names (Bathbone was a low-level inspector and Shinwell was an underground informant, neither of which would be particularly known). You sit at the table as Rasil glares at you. You keep up the act as the tough ex-con now giving information to the good guys as Rasil faithfully maintains his front as a handsome sport, but this situation is awful.

...oh, no. Is that...the man from the port-a-potty? And...the Puzzlemaster?!

Keep calm. Keep calm. You'll get through this. You've been given a part. The curtain is up. And now it's time to play the performance beautifully. Thankfully that buffoon Puzzlemaster has cooked up a scheme eerily similar to his starmaker idea - you got through it once before, you can do it again.

It doesn't matter how long it takes or what it takes. This time, you're going to be a star.
M
Micro· 2 years ago
Rules: (copied from Pooka & Joesapphire in various games)
DA RULES:
Read the Secret Hitler rulebook for the game's relevant rules.
1. Cryptoclaiming is forbidden.
2. Betting among players is forbidden.
3. Real-life issues take priority over the game, but abuse of this rule is forbidden.
(You can read them in full detail here.)
My rules:
4. - Play polite, play civilized, be nice.
- The goal of this game is for everyone to have fun, not to make other players feel genuinely bad IRL. If you get any hint that the other player is becoming uncomfortable, stop.
- Sometimes we say things in the heat of the moment that we might not fully mean, or might regret later. Sometimes we are misunderstood. Sometimes we can think someone will take something one way, and they receive it differently. If somebody appears upset by something you have written, take an actively caring approach.
- Being deliberately nasty should never be a game tactic, and if anybody playing this game thinks that it is a good idea, change your mind now, because I'm not going to be putting up with it.
- If you have to make a choice between being correct, and being kind, choose kind.
5. All players should post at least once every 36 hours. If you expect to be away for more than 36 hours (as per Rule 3.), please let or Microfish_1 know either through PM or in the game thread.
6. Either set your chat privacy settings to allow messages from guests or add me as a friend so that I can send you PMs.
7. When you vote on a government, PM your vote to me in secret. You can change this vote anytime for as many times as you like until everyone has voted. When everyone has voted, the votes will be revealed in public.
8. When you're in government (i.e. successfully voted for president and chancellor combo), your actions also take place in PMs. You will be shown what cards you drew or were given and will be expected to choose which to discard or pass. You may NOT post in the thread. You may post again after you're out of government.
9. When you nominate a player as Chancellor, you cannot change the nomination. Please nominate publicly and in bold. The same goes for investigations, special presidencies and evictions.
10. Never edit your posts. If you must, let me know in advance what you plan to change, and I may accept or reject it. Learn to love typing errors and ambiguous grammar! ALSO Do not post multiple times without leaving a break of 10 (or 11) minutes between posts.
11. When you're ejected, you can no longer post in the thread. A single "bah" post is OK, but any more than that will make me angry. You don't want to see me when I am angry.
12. Everything within the game should happen on this page or in messages to the moderator Please do not talk about the game outside of this thread..
13. Do not quote any part of your PM.
14.. Observers interested in commentating on the game should let me know in PM.
15. Please bold any requests or questions to the moderator.
16. Microfish_1 Moderates this game. Contact him with game actions, queries, suggestion, praise, enthusiasm, corrections, et cetera. Depending on how severely you break the rules, you will - at my discretion - either be prodded, warned or replaced.

Credits:
- Zeogold has graciously consented to write the flavor and has been a tremendous help with setup and bouncing ideas off his head. Contact him with praise, enthusiasm, corrections, et cetera.
- Pooka wrote the python script that rules this game. Official Thanks to him for it. he has also tremendously helped with my pre-game setup questions!
- Pooka & JoeSapphire for the original version of the rules (I modified them ever so slightly so that PMs to the mod go to [b]me[/b], not Joe or Pooka, etc. :D )

NOTE: for flavor in this version, "President" = Superintendant
Chancellor= Supervisor
This position changes every "shift".

M
Micro· 2 years ago
Copied from Zeogold from Discord:


Maxleod:
You are the impeccable Lord Maxwell A. Leodtner, working for Her Majesty's government. In truth, this whole business of the Yard is actually somewhat beneath your normal position, but London's police force must be preserved from corruption if the British Empire is to upkeep its respectable position on the world stage. You're a bit insulted at the very implication that you could be part of that dastardly Moriarty's gang, but, you suppose, sometimes such insinuations are necessary before arriving at the truth.

Joppo:
Who are you, some ask? Yes, you reply, chuckling at your own joke. You're the indomitable Dr. Joppo! Always ready with a cheerful word and a gummi bear to offer someone, you're a time traveler who goes about in your port-a-potty (that's bigger on the inside than it is on the outside) sorting out problems! Today, you've decide to help solve this predicament of Scotland Yard making its transfer. You don't remember the historical record originally having anything to do with a Moriarty. And you also feel like you don't remember flushing....surely you didn't have a stowaway, right?
Pooka:
I'll return to this one. I've got something special for Pooka.

Cadaver747:
You've been working at this for months. Nay, years. Slowly spinning your web, drawing the net ever tighter, imperceptibly. You spent so long building up this fake identity, worming your way into the most trusted circles of London. Of course, there is a real J. C. Meeks, but the blackmail sent to his family should be sufficient to keep him away for a while. Few people ever bother to memorize the face of the mortician, so you managed to easily slip in with a minimal disguise. That fool Sholmes has failed to realize he's never been more than an annoying fly, to be swatted away before returning to work. He's interfered with countless small affairs, but never did he dream you were aiming for the Yard this entire time. This would have gone smoothly if not for the rotten luck at the Diogenes club, but no matter. You can finish it here. All you need to do is ensure that you sign through a policy that will allow you to take control before anyone realizes what's going on. And your three flunkies will help you with that.
Although...
Where are those buffoons? They were supposed to use their preappointed disguises, but you don't recognize a single one of these people! Did they change plans at the last moment?
No matter. This will be child's play for Professor Moriarty.

ZFR:
You are the meticulous Zenedict F. Rumbatchoulous. You had decades of successful banking in your homeland of Greece before immigrating to London for family reasons, but your reputation came with you and it wasn't long before you were working for the Yard to oversee all of their funds. There's no detail you'll leave unexamined in finding the moles in this business!

GR:
You've been planning this with Moriarty for months, now. Nobody realized your "natural" shooting skills came from your time in the army, your deductive powers coming from how much you know about the underworld - you simply arrested anybody who was rivalling your criminal network. You worked your way up through the ranks of the police force until at last you were so good at your job that even Sholmes himself declared you the smartest of the Yard. Ha! If only he knew that you were the same man he fought with! He may have bested you before, but not again. As for Moriarty? He won't be double-crossing you again, either. Not after this. You've got everything set up just right. You were supposed to go under a different identity, but you've been lying to him this entire time. Just look at the old dotard. He's so confused. This time, you're going to come out on top. Oh, sure, you'll make sure he gets his position of power just like you planned, and you'll have Holy Peter and Arsene Lupin to help you (as part of the plan, you helped them cultivate disguises unknown to Moriarty as well - just to give them a way out as well, which should protect you from either of them ratting you out). But once you get the money, you'll simply vanish from London, far from where the tentacles of Moriarty can reach, and live the rest of your life in comfort. And perhaps get your revenge later, if need be.
Nobody gets one over on Colonel Moran.

Dedoporno:
Oh, how dreadfully dull. Just when there was enough excitement to spook a stablehorse (meaning the promise of gossip to last for weeks!), you get called into this miserable meeting. Why, there's nobody here of any true social status (save for maybe Lord Maxwell, and everyone knows that he's such a terrible bore!) that one could say anything about! What ever will you write in the societies column?! Oh, well. At least it'll be more interesting than dusty old paperwork.

Supplementscene:
Why, it's your old friend Dr. Wilson! You've been illustrating his published adventures of Sholmes and him for years now. Perhaps he'll write up a little something about today's events as well! You've always been drawing these things (and of course drawing crime scenes for the Yard), but this? Seeing Sholmes work in the flesh? With Moriarty in the room, no less? And you as part of the story? This will truly be an eventful day!

Lifthrasil:
You can't believe you let Grimsby talk you into this one. His plan was insane. Time machines? Well, sure, you seem to remember something of the sort a long time ago, involving...cows? You can barely remember. Sacking the Puzzlemaster? Certainly, that's an understandable goal after he conned you and everyone else, but everything's moved so fast that it's made your head spin.
You try your best to remember what happened. Grimsby Mustard contacted you out of nowhere, about two years after that failed "starmaker" gimmick. He said he wanted revenge, but needed your help since your work with digital music has made your digital voice modification technology second to none. You showed up at the appointed location only to find a port-a-potty. He went inside, beckoned you to follow, and, to your great bewilderment, you somehow managed to fit in. It felt far bigger on the inside than on the outside, but terribly dark. And then, several minutes of silence later, everything began to lurch and creak and spin...
When you came out, you were on the streets of 19th-century London. Nothing made sense, but Grimsby took you by the wrist and led you quickly through the streets. Ducking into an alley, he told you the plan - to use your acting skills to replace two criminals in a plot, he being an "Arsene Lupin", a jewel thief that none know the face of, and you being a "Holy Peter", a con artist who works as a master of disguise. The plot was by a Professor Moriarty to take over the Yard, and Grimsby was convinced he could trick the second-in-command, Colonel Moran. After inserting yourselves in, you'd demand the Crown Jewels as payment, take them back to the present day, and live like kings. Still confused but now in too deep to back out, you did as he asked, got the voice frequencies right, and attached an imperceptible microphone and speaker to the both of you. Donning your respective disguises (themselves being disguises of your disguises - the both of you pretending to Moran and Moriarty to be the criminals, and pretending to the Yard to be respectable citizens), you entered the Yard - only to find yourself plunged into chaos.
And now here you are. Dragged in to this meeting because of course the both of you look suspicious as two faces barely anybody at the Yard recognizes. Whatever. Maybe the Pooka's got something here. After all, the Puzzlemaster did show up. And that fellow you recognize from before with the flannel shirt, now in the dress of an English gentleman. And there's Moriarty, just like he said. Although he doesn't seem to - ah, right. Of course he doesn't recognize you, you don't have the faces he's expecting. And over there is Moran, who...somehow does seem to recognize the both of you? What's going on?
Oh, whatever. If the two of you and Moran can get Moriarty into power, those jewels are as good as yours. Stardom is a whole lot easier with money on your side.

JoeSapphire:
You're the cheerful Captain Sapphire, friend of the people! You got the nickname after a jewel robbery you solved (during the process of which you saved a baby and two cats) and it's stuck ever since! Who knows, maybe it'll live on long enough that your great-grandchildren will be talking about it? For now, you're dedicated to helping however you can - you're not above the dirty work in spite of your status and you're certainly no slouch when it comes to tense administrative affairs such as this one.

++++++
"The plot is largely going to be revealed in Pooka's story, but I'm going to have him be the disgruntled Grimsby Mustard from the last game, who somehow catches wind of Dr. Joppo's time machine, gets clever, reads a history book on the details of the Moriarty plot, and decides to go back in time and insert himself into it. The real Holy Peter is gone (the history book says something about him having been arrested days before without Moriarty knowing it) and Arsene Lupin didn't bother showing up at all (the history book shows he double-crossed Moriarty and decided to go try to steal the Crown Jewels while the Yard was distracted).
In truth, The Pooka has no intention of leaving the 19th century and he doesn't even care about the Crown Jewels (he just uses that as bait to lure in Liftin' Rasil), he plans to instead pursue his dream of becoming a great Shakespearean actor."

++
New Player Flavor (BuckToothGamer)
You are known by many names. The most recent one? Father Brenttooth. Oh, yes, they always love the "Father" bit. Everyone trusts a priest. That's why in the underworld, they call you "Holy" Peter. Moriarty instructed you to be here much earlier, but you'd been caught (a rarity for you) and finally thrown in jail - kept right here in the Yard, no less! They never suspected who you were, thinking that this time you were a greengrocer, but somehow, by sheer luck, the guard left as a terrible commotion went up outside, apparently shouting about a search for someone. Taking the opportunity, you picked the lock with the hairpin you had hidden on you and ran out to the street. Wasting no time, you returned to a hideout where you kept your priestly garments, put them on, and returned as "Father Brenttooth". Classic.
That being said, Moriarty probably won't recognize you. You were supposed to show up as...well, a greengrocer. But what can you say? Plans change. At least you recognize everyone else in their respective positions - Moriarty as the doctor as was prearranged, Lupin as "Pooky", and Moran as Gregson. Lupin and Moran should recognize your face. This will be fine.

M
Micro· 2 years ago
ALL FLAVOR IS COPIED FROM ZEOGOLD'S DISCORD MESSAGES
Flavor part 2 (copied from discord)

Lestrade has a haggard, sleepless look in his eyes and he rests his head in his hands at the front of the meeting room table. Nobody at the Yard has gotten much sleep in the past few days; they've been working 'round the clock to figure out where Moriarty is. So far, after eliminating everyone with impeccable, verifiable records, they've got it narrowed down to 10 suspects. The net isn't nearly tight enough, but surely-
The door opens. They're early.

Doffing his top hat, the regal Lord Maxwell A. Leodtner enters. After hanging his cane upon his arm, he pulls the nearest seat to Lestrade away from the table and prepares to sit.
"STOP!" screams the energetic Dr. Joppo, leaping in with his long scarf trailing behind him. "Those seats are reserved!"
J. C. Meeks, wondering what all this fuss is about, carefully pulls away a seat and inspects it. After squinting for a few moments, he gently picks up a small, colorful object.
"I say, what is this?"
Inspector G. R. Gregson peeks over his shoulder.
"If I didn't know any better, good Doctor, I'd say that were a jelly ba-"
"It's a GUMMI BEAR!" interrupts Joppo. "There's one on every seat, and you must handle them ever so gently, lest-"
He lets out a strangled cry of horror as he sees "Pooky" Johnson grunt and plop himself down into a seat, uncaring of whatever jelly may have been there before him.
"You...you fiend!" cries Joppo.
As the drama reaches its height, Inspector Dedo Pike pops his head in, a wide grin on his face.
"I say fellows, what's all the fuss? I've been here nary a few moments and already this sounds like some positively juicy drama!"
"We heff no time for drama. Only time for business!" retorts the stout Zenedict F. Rumbatchoulous, rudely bumping Inspector Pike out of the way. Pike pouts and quietly settles himself into a seat, though still keeping an interested eye on the developing gummi bear situation.
Lieutenant Rasil Bathbone enters next, fashionably early. "Gents, are we ready to get down to business? This seems a dreadful matter and we'd best resolve it now."
"Not yet!" says a voice from the doorway. It's the artist Scené du Paget, carefully drawing the proceedings for posterity. "Hold still for a brief moment while I sketch your outlines, everyone!"
"We haven't time for that, my good man!" speaks Captain Joe "Sapphire" Wiggins from behind him. "Time is of the essence!"
A few moments later, everyone is quietly settled into their seats, the tension of the air only broken by the occasional chewing of gummi bears.
M
Micro· 2 years ago
Random.org has spoken, and here is the list!
01 Joppo
02 Dedoporno
03 Pooka
04 ZFR
05 Maxleod
06 JoeSapphire
07 Supplement Scene
08 Cadaver
09 Lifthrasil
10 GR

The script would also have randomized them. Oh, well. It assigned roles as follows:
01 Joppo - Liberal (President)
02 Dedoporno - Liberal
03 Pooka - Fascist
04 ZFR - Liberal
05 Maxleod - Liberal
06 JoeSapphire - Liberal
07 Supplement Scene - Liberal
08 Cadaver747 - Hitler
09 Lifthrasil - Fascist
10 GR - Fascist

Joppo Must now pick a Chancellor

Game thread: https://www.gog.com/forum/general/forum_game_inviteonlyall_can_watch_sh_4_herlock_sholmes_edition
Z
Zeo· 2 years ago
Flavor:
The fog rolls in over the Thames as the chimes of Big Ben toll the hour. Another gloomy morning in London. To the outside observer, the city might seem asleep, but inside of Scotland Yard, there's already a wild buzz of activity. Papers fly off of desks faster than they can be read. Officers hustle about, nearly out of breath. There's a problem.

It was supposed to be so simple. Move from Whitehall Place to the new location on the Victoria Embankment, rename it "The New Scotland Yard" to show everyone how things are modern and updated. Everything was in place, the files all transferred, most of the equipment packed up...everything was fine until the letter.

"Dear Lestrade,

I'm afraid I bear disturbing news. As you know from reports in the papers, recently the Diogenes Club has celebrated the anniversary of its founding. Many men of the political sphere, both bright and powerful, attend this cherished establishment. What the papers have neglected to report is that during the festivities, a fight broke out between three of the attendees, all high-ranking members of Parliament. Needless to say, this has been hushed for the sake of their reputations, but it was let slip within my hearing range that the fight had something to do with the presence of a certain Colonel Moran existing within the ranks of the Yard under a pseudonym. I believe you'd had experience with this scoundrel before, and I have no doubt that if the rumor is true, the nefarious Professor Moriarty certainly can't be far behind.

I would love to aid you, but I do so dread fieldwork. I have contacted my brother, Herlock, who shall be arriving soon from his vacation in Switzerland, with his aide Wilson. He should be more than capable of helping you investigate this matter before the move to the New Yard. I have my own theories of course, but I would prefer to first give Herlock and your esteemed colleagues their due.

Regards,
Yourcroft Sholmes"


Lestrade has a haggard, sleepless look in his eyes and he rests his head in his hands at the front of the meeting room table. Nobody at the Yard has gotten much sleep in the past few days; they've been working 'round the clock to figure out where Moriarty is. So far, after eliminating everyone with impeccable, verifiable records, they've got it narrowed down to 10 suspects. The net isn't nearly tight enough, but surely-
The door opens. They're early.

[insert intro here about the players]

"But where the devil is Sholmes?" asks Lord Leodtner.
As if on cue, in enters a disheveled man, stooped over close to the ground with a magnifying glass held up close to each eye. His long tweed coat drags on the ground and his deerstalker cap sits at an odd angle. Following directly behind him is his companion, [Microfish description]. In spite of having seemingly no reliable way of knowing where he's going, he makes his way around the table twice, carefully examining the walls, the floor, the table, the plant in the corner, the wastepaper basket, and the socks of each person before at last bolting upright and proclaiming "AHA! I've figured it out!"
"What is it?!" cries his friend in the bowler hat.
"We really are lost!"
"Lost? This is Scotland Yard!" says Inspector Gregson.
"We're no longer lost!"
"I say," says Lestrade, "Sholmes, is that you?"
"Huh? Me?" replies the man, tucking his magnifying glasses into his pockets as he wipes crumbs off of his jacket.
"Sholmes? Herlock Sholmes?"
"What? Zeolmes? Uh, yeah, I guess so. Must be a regional variation or something."
"And this must be Wilson!"
"Is that his name? I always did figure the fish thing was probably a gimmick. You were expecting us?"
"You're quite early!"
"Oh. Yeah, well, the time transportation mechanism is pretty quick! Just ends up in weird places sometimes is all. Zipped us around all over the place, bounced around from Greece to Germany to Switzerland, accidentally knocked over this carriage with a couple of dudes in it straight into a waterfall, then we ended up here."
"Don't worry about the men, we saved their suitcases with their clothes inside to keep their belongings safe for when they recover!" chimes in Wilson.
"Yup. Weird hats those dudes have got. Anyways, here we are! What's the buzz all about?"

After having the situation explained to him, Sholmes scratches his hat thoughtfully.
"So there's a Moleiarty, huh? I mean, a mole. Like, with Moriarty involved. And Molan - er, Moran."
"Yes, we believe so," replies Lestrade.
"Say, Wilson. Don't you remember that grubby kid who sidled his way out of the alley and whispered something about Moriarty to us, calling himself an 'irregular with a hint for the great detective'? He said something about a tip on there being four people, wasn't it?"
"FOUR?!" roars Lestrade.
Wilson nods. "I remember something like that."
"When's the move to the new location, anyhow?" asks Sholmes."
"Tomorrow!" groans Lestrade. "Why do you think we're in such a panic? We haven't even finished making all of the executive decisions! And now you tell me there are FOUR moles!"
"TOMORROW?! Good gracious, Wilson! We don't have time for this! If there's a whole dang gang running the Yard, we've gotta get this settled now! And I know just the way to do it!"
Everyone in the room looks at Sholmes in confusion.
"We start making decisions now! After all, the gang surely wouldn't pass up an opportunity to make chaos while they can, right? Saves on time and London's budget! Bring in some documents and let's get to work!"
"The game's afoot!" cries Wilson.
"Don't you upstage me," says Sholmes.

[insert rules/game intro here]
M
Micro· 2 years ago
Welcome!
The observer chat goes here: https://xoyondo.com/mb/VFJz0TEkCDDFXSk
If Zeogold plays, I must remember to either assign him to scum or create a new admin & scumchat

My thoughts so far

Moriarty was conked on the head and no longer recognizes his henchmen. They recognize him.
Scotland Yard is trying hard to get him thrown in the brig.
Every time a F policy passes, something ill occurs in 19th Century London